ROYAL ENFIELD: SHOTGUN 650

Roles: Lead 2.5D Animation, Compositing

We were hired by FeedMeLight to help produce multiple 2.5D shots for Royal Enfield’s Shotgun 650 limited edition release.

Our role was to create 4 shots, consisting of 4 different illustrations.
We were in charge of setting up scenes, creating parallax & 3D mapping illustrations onto 3D geometry, making creative decisions in the 2.5D area and finally comping it all together.


Software :: After Effects, Photoshop, Cinema 4D

Client: Royal Enfield
FML ECD: Denis Bouyer
FML Creative Director: Thibaud Clergue
FML EP: Ben Leyland
FML MD: Kiri Haggart
FML Producer: Dawn Cottrell
Production Coordinator: Pauline Heuillard
Pitch Development & Concepting: Sebastien Iglesias & Thibaud Clergue
Concepting: Eduardo Pena, Natalia Bacetti ,Tony Skeor, Alex Holman
Character Design: Francois Bourdin
Storyboard: Basak Buse Ozer
CG Generalist: Simon Duclos, Saskya Olsen, Jeremy Cisse, Mark Mullan
Character Modelling: Antonio Esparza
Character Rig: Lucas Salamon Lama
Technical Supervisors: Simon Duclos, Olivier Pirard
Lead 2.5D Animation: Dean Boadana-Krone
2.5D Animation: Greg Platt
Comp: Denis Bouyer, Dean Boadana-Krone, Gregg Platt
2D FX: Alice Tagliapietra
3D Character Animation: Thibaud Clergue
Grading: Denis Bouyer
Music & SFX: Nicky Green @ Popliak


Below are the shots we were assigned to

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